A Practitioners Guide
The Aims And Purposes Of Physical Education In The Primary
School
The Specific Contribution Of Games In The Primary School
1) Regular Lessons
2) Suitable Clothing
3) Good Organisation
- Organisation of equipment
Advantages of Colour Coding System
- Organisation of Children
- Organisation of Group Numbers
- Organisation of the Game
- Organisation of the Playing Area
4) Purposeful and Active Lessons
5) A Structured Lesson
6) Delivery of a Breadth of Games Experiences
- The Games Umbrella
- Target Games
Net / Wall Games
Striking and Field Games
Invasion Games
- Considerations - When to Introduce the Different
Games
- The Development of a SkillGames for Understanding
- Inventing
a Game - Creative Games Making
Games Making / Problem Solving - A Workable Strategy
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7) The Lesson Should be Part of An Overall Progressive Scheme
- Using the Scheme with Mixed Age Classes
- Delivery of the Units of Work
- Differentiation
- Teaching Strategies
- Pace
8) Assessment in Games
Assessment in Relation to the Attainment
Target
Games Assessment Sheet
National Curriculum For England (2000) Learning Objectives
and Expected Learning Outcomes
Expectations by the End of Reception
Expectations by 7 Years of Age
Games Skills And Concepts Involved In Games Awareness (KS2)
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Year 3 Unit 1 - Ball skills - passing and receiving
Year 3 Unit 2 - creative games making
Year 3 Unit 3 - net / wall games
Year 3 Unit 4 - striking / fielding games
Year 4 Unit 1 - net / wall games
Year 4 Unit 2 - problem solving and inventing games
Year 4 Unit 3 - invasion games
Year 4 Unit 4 - striking / fielding games
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Year 5 Unit 1 - net / wall games (Click to
View Lesson Plan)
Year 5 Unit 2 - invasion and target (ball handling games)
Year 5 Unit 3 - invasion games (implement and kicking)
Year 5 Unit 4 - striking / fielding games
Year 6 Unit 1 - invasion (implement and kicking
Year 6 Unit 2 - net / wall games
Year 6 Unit 3 - striking / fielding games
Year 6 Unit 4 - invasion games (ball handling)
Integration Of Top Sport Into The "Primary School Games" Programme.
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